I decided a good way to understand fate core combat was to actually build a simulator – it's messy and dirty, and not nearly fleshed out enough, but right now it can simulate two mediocre people shooting at each other or punching each other to death.

Eventually, I'll do a better job of handling boosts/advantages, and consequences, and fate points (currently, they're just mediocre mooks), but for anyone interested in a programmatic codification of Fate Core Combat, here's a start.

As I move forward, I hope to be able to test various combinations of opponents, skills, and AIs, to see which ones have the highest chance of survival.

Perl script for simulating fate core combat

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